History
Version 0.7b
Better watchers with structures handling
Version 0.7b
Better watchers
Version 0.7
FIX : create file and directories at ROM place when 'opened from..' (Pascal/TmEE)
FIX : bad redraw when shadow/highlight and layer hide (GrayLight)
FIX : wrong redraw of S68K PRam adresses in RAM mode (Fonzie)
FIX : screenshot 32X not working
FIX : pause 32X unperfect (since KMod 0.3!)
changed debug font for W98 user
better PSG debug window by Edge
DAC frequency info
MSH2 ROM/RAM/cache viewer and linked disassembly (thx Fonzie)
SSH2 ROM/RAM/cache viewer and linked disassembly (thx Fonzie)
32x registers
32x VDP(s)
CPUs debug windows are on the same template
Spy CD Bios call
Autolog message to file, so no more limited to memory
add tfi dump (Shiru)
5th pal for debug (GrayLight)
Version 0.6
FIX : bad redraw when shadow/highlight and layer hide
FIX : correct DAC value
FIX : screenshot takes the message too
Show/Hide 32X layer
Z80 memory viewer and linked disassembly (no more 'current' PC)
M68K ROM/RAM viewer and linked disassembly (no more 'current' PC)
S68K PRAM/WRAM viewer and linked disassembly (no more 'current' PC)
debug.s/.h updaded (warning! func name updated too...sorry for that, but it's now more 'pro')
Dump CD Word RAM to BMP
Change scroll button with true scrollbar on CD GFX
Change scroll button with scrollbar on VDP (and remove up/down bitmap resource)
Version 0.5
FIX : bad 68k memory dump (swap)
FIX : bad MCD reg list
FIX : rename s68k buttons
Spy unpaused Z80 access
Register 29: more controls than only Pause
Debug.s updated
GMV record/play
GMV Tools to compress GMV for use in demos replay
Pause on menu
Render frame per frame
Auto screenshot
Version 0.4
FIX : memory fault on sprite dump (thx RedAngel)
FIX : bad tile selection
FIX : no tiles refresh while paused (thx tomman)
Spy/Message on separate window
debug CD 68k
debug CD CDC
debug CD Reg
debug CD GFX
debug VDP Registers more readable
spy DMA to hack gfx
spy DMA limit error (thx CMD)
dump M68K rom (interesting when CD or 32X game)
dump S68K rom (interesting when CD or 32X game)
Register 31: Timer
Register 30: Message
Register 29: Pause Gens
special registers calls in zip file available in Debug...
Version 0.3
FIX : on pause mode, if debug window called, no redraw (black screen)
FIX : YM2612 now updated while game paused
FIX : pal red arrow now centered
FIX : correct YM2612 TimerB value
VDP redraw optimized (thx Fonzie)
Sprite redraw optimized
'blue pause' optionnel (Fonzie req)
dump VDP tiles to bmp
dump sprite to bmp
dump ym2612 instr (y12 or ff)
supp key to delete a watcher (Varcies req)
ins key to delete a watcher
active/desactive any pal (color or black)
sprite zoom
tile zoom
Version 0.2
Debug config window
special config file (gens_kmod.cfg)
autoload watchers (thx Fonzie!)
spy log (<gamename>.log)
spy strange register data (known as CharlesMD patch)
spy full sprite limit
log/watcher name ok when loading from history rom (fix)
spy bad read (68K Byte, 68K Word)
spy bad write (68K Byte, 68K Word)
Version 0.1
scroll tiles by line
pal indicator (red arrow)
select current pal in VDP debug by click
show/hide layers (known as Genecyst patch)
save/load watcher (<gamename>.wch)
create watchers dirctory on init
Version 0.0 - private release
replace Debug == X by Debug == DMODE_XXXXX for easier reading
call debug = screen minimize (if fullscreen)
change CPU->Debug and Options menu
debug M68K
debug z80
debug VDP (pal/tile)
debug VDP Registers
debug sprites
debug ym2612
debug PSG
watchers
Copyright ©2007 Kaneda
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